This talk - brought to you by the Xbox backwards compatibility team - will go deeper into how Cloud Aware games built with the Project xCloud SDK will help games adapt for mobile through the same graphics and input paradigms as Console Native development.
This SDK, or XDK, will let Xbox Live users access their gaming achievements, friends list, clubs, and more across several devices.
According to a new report from Windows Central, a session description from the 2019 Game Developers Conference seems to have blown a big upcoming Microsoft reveal: Xbox Live is heading to mobile devices and the Nintendo Switch. Now, they may have a plan to take that one step further and make Xbox Live available on a number of other devices. The move is also on par for the company to grow a market share in cross-platform gaming, with titles like PUBG and Fortnite leading the charge and subsequent profit.
Over the past couple of years, Microsoft has really been pushing its Xbox brand as something that's inclusive, with titles like Minecraft being cross-play across multiple platforms, including the Nintendo Switch.
We've recently learned of figures behind the Xbox Live monthly users, with said figure seeing up to 64 million monthly active users.
Microsoft will soon have a new Xbox console - but what new tech will follow? While there are benefits for those gamers who use Xbox, we know that this community is relatively small compared to the overall gaming community when you compare it to casual gamers on iOS and Android devices.